Spell Detail

Acid Pit

Description

creates a pit with a layer of acid on the bottom.

this spell functions as create pit, except that it places a 5-foot-deep pool of acid at the bottom of the pit. the pit has a maximum depth of 100 feet. creatures who fall into the pit take falling damage as normal (the acid counts as a yielding surface), plus 2d6 points of acid damage per round spent in contact with the acid. in addition, exposed items carried by a creature in the pit may be harmed. refer to table 9–2: items affected by magical attacks (core rulebook 216). items are affected one at a time in the order listed on the table, and must make fortitude saves after 3 consecutive rounds in the acid or gain the broken condition. objects with the broken condition (regardless of how they became broken) must make a fortitude saving throw each round spent within the acid or be destroyed. the walls of the pit are quite slippery and have a climb dc of 30.

Source: Advanced Player's Guide

Effects

  • creates a pit with a layer of acid on the bottom.

Casting

System
PF1E
School
Conjuration
Subschool
Creation
Element
Acid
Dismissible
No
Casting Time
1 standard action
Range
medium (100 ft. + 10 ft./level)
Target
Area
10-ft.-by-10-ft. hole, 10 ft. deep/2 levels
Duration
1 round + 1 round/level
Saving Throw
reflex negates; see text
Spell Resistance
No

Class Levels

  • Arcanist 4
  • Elementalist Wizard 4
  • Sorcerer 4
  • Summoner 4
  • Wizard 4

Components

  • verbal
  • somatic
  • material
    drop of acid
  • focus
    fine shovel worth 10 gp
    Cost: 10

Tags

conjuration creation acid