The open rules library — and the Forge to build on it.
Every spell, creature, feat and rule — cross-linked, source-cited, and laid out for a mid-session lookup. Then a workshop to turn that reference into your own encounters, worlds, and published content.
Who it's for
The library is fully open on every plan. Open Game Content attestation — the verifiable Section 15 chain — is free for everyone too. Paid plans add a private workspace, a named imprint, and team seats.
A reference library built for the table
Not a wiki dump — every page is cross-linked, source-cited, and laid out for a mid-session lookup. Spells show which class gets them at what level, class options list their real choices, and each record carries its licence and a resolvable source chain.
Rules & search
Rules chapters with a proper menu, a skills compendium, and one search across everything.
Characters & options
Classes, archetypes, races, feats and traits — and the class-feature pools behind them.
Magic, gear & treasure
The spellbook with real class lists, plus equipment and magic items.
Bestiary & GM prep
Every creature, an encounter builder that does the CR math, and GM-facing reference.
Recently shipped
The utility kit
The library gives you the answer; the Forge and the tools give you a place to use it. Some tools are in Founder Beta as we finish them.
Every published piece carries a receipt
Sources you can follow
Each record shows its chain — content status, contributor attestation, a resolvable OGL Section 15 line.
See a real record's sourcesPrivate until you publish
Nothing you build is public until you run the real publish flow — the one that produces the Section 15 notice.
Publish the thing you've been sitting on
Homebrew stuck in a doc because the licence is intimidating? It isn't hard — it's tedious, and the tedious part is done.
How publishing works