Rules
System Reference Document chapters, errata, and quick rulings.
Every spell, creature, feat and rule — cross-linked, source-cited, and laid out for a mid-session lookup. Then a workshop to turn that reference into your own encounters, worlds, and published content.
System Reference Document chapters, errata, and quick rulings.
Class skills with ability scores, trained-only flags, and DC tables.
Browse spells by school, tradition, and tier.
Combat, magic, and skill feats with prerequisites.
Racial, combat, magic, and social traits.
Named magic items: rings, wands, wondrous items, and legendary weapons.
Mundane weapons, armor, shields, tools, and adventuring gear with full stat blocks.
Optional subsystems from Pathfinder Unchained, Mythic Adventures, Technology Guide, and more.
Core and homebrew races with traits, alternate traits, and favored class bonuses.
Character classes with level progressions, features, and spell lists.
Class specializations that replace or extend base class features.
Browse shared homebrew characters and build your own.
Randomizer-generated and hand-crafted NPCs for your table.
Monster stat blocks, creature types, universal monster rules, and monster-building references.
XP-budget encounter plans with live difficulty estimates.
Campaign-level containers linking encounters, NPCs, and rewards.
Encounter design, NPC creation, traps, terrain, downtime, and kingdom building.
Campaign settings and homebrew worlds. A World lists the content its members hang in it.
Capabilities declared as upcoming additions to this ruleset. Work in progress is a declared pipeline, never an unannounced stub.