Open Gaming Library / PF1E

Pathfinder 1st Edition

Every spell, creature, feat and rule — cross-linked, source-cited, and laid out for a mid-session lookup. Then a workshop to turn that reference into your own encounters, worlds, and published content.

Spells

Browse spells by school, tradition, and tier.

Traits

Racial, combat, magic, and social traits.

Classes

Character classes with level progressions, features, and spell lists.

Archetypes

Class specializations that replace or extend base class features.

Characters

Browse shared homebrew characters and build your own.

Draws from: Classes, Feats, Spells, Skills, Traits, Items, Archetypes

NPCs

Randomizer-generated and hand-crafted NPCs for your table.

Draws from: Races, Classes

Adventures

Campaign-level containers linking encounters, NPCs, and rewards.

Draws from: Encounters, NPCs, Monsters, Items

Game Master Reference

Encounter design, NPC creation, traps, terrain, downtime, and kingdom building.

Worlds

Campaign settings and homebrew worlds. A World lists the content its members hang in it.

Planned Capabilities

2 in pipeline

Capabilities declared as upcoming additions to this ruleset. Work in progress is a declared pipeline, never an unannounced stub.

Model Context Protocol (MCP) server (mcp) Initiative tracker tool (tool.initiative-tracker)
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.