Worldbuilding

Worlds

A World is the home for everything you build at the table: the people, the setting, and, if you want them, the rules in play. Keep your locations, factions and lore in one place, decide what players see and what stays behind the screen, and bring a Group or a Co-GM along if you like. One campaign or a lifetime of them, on any game system or none.

Groups are free, and so is joining a World someone shares with you. Owning a World is part of the Table plan ($9.00/mo).

A shared home for the table

Attach your player Groups with a role: viewer, player, editor or worldbuilder. Players can ask to join. Invite a Co-GM by name or email, or hand the World to someone else.

A setting bible

Locations, factions, deities, artifacts, lore, handouts, map pins, character bios, timeline events and notes. Nest them (continent, kingdom, city, tavern) and mark each one player-visible or GM-only. A hidden parent hides everything under it.

Any system, or none

A World can allow no rule system, one, or several. The setting layer doesn't care which.

Optionally, pick a system and curate its rules

Attach a game system when you want its library, then choose which core and third-party sources are in play, hang your own homebrew in the World, and replace an official record with your version for this World only. Skip it and your World works just as well.

Private until you say so

Nothing in a World is public unless you choose. A World can be listed in the gallery if you want it found.

Players are free

Joining a World through a Group never uses the player's power gem. Groups, with a roster, provably-fair dice and party characters, are free on every plan.

An example. Your World is yours.

  • Aldermere
    • The Saltmarch Player-visible
    • Port Vael Player-visible
      • The Gilded Gull Player-visible
      • The Drowned Ledger GM-only

A World doesn't need a rules system. When you want one, attach it and your World gets that system's library; on Pathfinder 1e, a World can hold your Forge work too.

Table and above can create an API key to list, create and update their Worlds, read the roster and link content. The documentation is machine-readable at /llms.txt.

Groups are free, and so is joining a World someone shares with you. Owning a World takes a power gem: Table ($9.00/mo) includes one, and Table members can add more in packs ($8.00/mo).