Aerial Creature Monster Summoner's Handbook Aerial creatures are native denizens of the Elemental Planes of Air, and they possess unique adaptations to help them survive there.
Aqueous Creature Monster Summoner's Handbook Aqueous creatures are native denizens of the Elemental Planes of Water, and they move with a unique grace underwater.
Barbarian Creature Monster Codex A barbarian creature can fly into a rage, granting it numerous bonuses in combat.
Bard Creature Monster Codex Capable of inspiring its companions to accomplish great things, a bard creature is most effective when surrounded by allies.
Chthonic Creature Monster Summoner's Handbook Chthonic creatures are native denizens of the Elemental Planes of Earth.
Cleric Creature Monster Codex As a conduit of divine power, a cleric creature is often viewed with great respect by its community.
Colour-Blighted Adventure Path #46: Wake of the Watcher A creature with the colour-blighted simple template appears hideously deformed and glows with the same unnamable color as the creature that blighted it.
Dark Creature Monster Summoner's Handbook Dark creatures are native denizens of the Plane of Shadow, and generally have a dark gray or deep purple coloration.
Druid Creature Monster Codex Drawn to the raw might and power of nature, a druid creature gains the ability to change shape and cast druid spells.
Fiery Creature Monster Summoner's Handbook Fiery creatures are native denizens of the Elemental Planes of Fire, and act as conduits to the burning energies of their home plane.
Fighter Creature Monster Codex A fighter creature gains bonus combat feats, and both armor and weapon training.
Fungoid Creature Inner Sea Bestiary Creatures with the fungoid template appear as they did in life, save that their flesh is pallid and moist, and mushrooms and mold cake their bodies.