Pathfinder 1e Template

Aqueous Creature

Aqueous creatures are native denizens of the Elemental Planes of Water, and they move with a unique grace underwater.

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Kind
Template
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Aqueous creatures are native denizens of the Elemental Planes of Water, and they move with a unique grace underwater. This template can be applied only to a nonoutsider that has none of the following subtypes: air, cold, earth, fire, or water. An aqueous creature's CR increases by 1 only if the base creature has 5 or more HD.

Rebuild Rules

  • Type gains the water subtype
  • Senses gains darkvision 60 ft.
  • Defensive Abilities gains DR and resistance to cold as noted on the table below
  • Speed gains a swim speed equal to its highest speed + 10 ft.
  • Attacks gains bonus cold damage as noted on the table below on attacks with natural weapons and metal weapons.
  • Hit Dice
  • DR
  • Resist Cold
  • Cold Damage
  • 1-4
  • --
  • 10
  • 1 point
  • 5-10
  • 3/--
  • 15
  • 1d6
  • 11+
  • 5/--
  • 20
  • 2d6
Attribution

Rules content from Paizo Inc., reproduced by TheCrazyGM under the Open Game License v1.0a. Licensing for reproduced SRD content is covered by the site's Section 15 register.

Monster Summoner's Handbook · OGL-1.0a

Added to the library by eco_the_exploiter on Oct. 1, 2026.

Rules Mechanics: Open Game Content — OGL-1.0a

Open Game Content reproduced from Monster Summoner's Handbook by TheCrazyGM under the OGL-1.0a. Copyright in the reproduced material is held by its original publisher, named in this site's Section 15 notice. The core designation is TheCrazyGM's assertion that the material faithfully matches its cited source; that attestation was recorded by Monster Summoner's Handbook on 2026-10-01.

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