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Showing 1–17 of 17 feats.
General SRD 5.2

Increase one ability score of your choice by 2, or increase two ability scores of your choice by 1.

RequiresMinimum level 4

Origin SRD 5.2

You gain the following benefits.

Fighting Style SRD 5.2

You gain a +2 bonus to attack rolls you make with Ranged weapons.

RequiresRequires the Fighting Style feature

Epic Boon +1 ASI SRD 5.2

You gain the following benefits.

RequiresMinimum level 19

Epic Boon +1 ASI SRD 5.2

You gain the following benefits.

RequiresMinimum level 19; Requires the Spellcasting feature

Epic Boon +1 ASI SRD 5.2

You gain the following benefits.

RequiresMinimum level 19

Fighting Style SRD 5.2

While you're wearing Light, Medium, or Heavy armor, you gain a +1 bonus to Armor Class.

RequiresRequires the Fighting Style feature

General +1 ASI SRD 5.2

You gain the following benefits.

RequiresMinimum level 4

Fighting Style SRD 5.2

When you roll damage for an attack you make with a Melee weapon that you are holding with two hands, you can treat any 1 or 2 on a damage die as a 3.

RequiresRequires the Fighting Style feature

Origin SRD 5.2

You've trained to deal particularly damaging strikes.

Origin SRD 5.2

You gain proficiency in any combination of three skills or tools of your choice.

Fighting Style SRD 5.2

When you make an extra attack as a result of using a weapon that has the Light property, you can add your ability modifier to the damage of that attack if you aren't already adding it to the damage.

RequiresRequires the Fighting Style feature