Ability Score Improvement General System Reference Document 5.2.1 Increase one ability score of your choice by 2, or increase two ability scores of your choice by 1. RequiresMinimum level 4
Archery Fighting Style System Reference Document 5.2.1 You gain a +2 bonus to attack rolls you make with Ranged weapons. RequiresRequires the Fighting Style feature
Defense Fighting Style System Reference Document 5.2.1 While you're wearing Light, Medium, or Heavy armor, you gain a +1 bonus to Armor Class. RequiresRequires the Fighting Style feature
Great Weapon Fighting Fighting Style System Reference Document 5.2.1 When you roll damage for an attack you make with a Melee weapon that you are holding with two hands, you can treat any 1 or 2 on a damage die as a 3. RequiresRequires the Fighting Style feature
Savage Attacker Origin System Reference Document 5.2.1 You've trained to deal particularly damaging strikes.
Skilled Origin System Reference Document 5.2.1 You gain proficiency in any combination of three skills or tools of your choice.
Two Weapon Fighting Fighting Style System Reference Document 5.2.1 When you make an extra attack as a result of using a weapon that has the Light property, you can add your ability modifier to the damage of that attack if you aren't already adding it to the damage. RequiresRequires the Fighting Style feature