Spell Detail

Align Weapon

Description

weapon becomes good, evil, lawful, or chaotic.

align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. a weapon that is aligned can bypass the damage reduction of certain creatures. this spell has no effect on a weapon that already has an alignment. you can't cast this spell on a natural weapon, such as an unarmed strike. when you make a weapon chaotic, evil, good, or lawful, align weapon is a chaotic, evil, good, or lawful spell, respectively.

Source: Core Rulebook

Effects

  • weapon becomes good, evil, lawful, or chaotic.

Casting

System
PF1E
School
Transmutation
Subschool
Element
Dismissible
No
Casting Time
1 standard action
Range
touch
Target
weapon touched or 50 projectiles (all of which must be together at the time of casting)
Area
Duration
1 min./level
Saving Throw
will negates (harmless, object)
Spell Resistance
Yes

Class Levels

  • Cleric 2
  • Inquisitor 2
  • Oracle 2
  • Warpriest 2

Components

  • verbal
  • somatic
  • divine_focus

Tags

transmutation