Spell Detail
Align Weapon
Description
weapon becomes good, evil, lawful, or chaotic.
align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. a weapon that is aligned can bypass the damage reduction of certain creatures. this spell has no effect on a weapon that already has an alignment. you can't cast this spell on a natural weapon, such as an unarmed strike. when you make a weapon chaotic, evil, good, or lawful, align weapon is a chaotic, evil, good, or lawful spell, respectively.
Source: Core Rulebook
Effects
- weapon becomes good, evil, lawful, or chaotic.
Casting
- System
- PF1E
- School
- Transmutation
- Subschool
- —
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- touch
- Target
- weapon touched or 50 projectiles (all of which must be together at the time of casting)
- Area
- —
- Duration
- 1 min./level
- Saving Throw
- will negates (harmless, object)
- Spell Resistance
- Yes
Class Levels
- Cleric 2
- Inquisitor 2
- Oracle 2
- Warpriest 2
Components
- verbal
- somatic
- divine_focus
Tags
transmutation