Spell Detail

Animal Trance

Description

fascinates 2d6 hd of animals.

your swaying motions and music (or singing, or chanting) compel animals and magical beasts to do nothing but watch you. only a creature with an intelligence score of 1 or 2 can be fascinated by this spell. roll 2d6 to determine the total number of hd worth of creatures that you fascinate. the closest targets are selected first until no more targets within range can be affected.

Source: Core Rulebook

Effects

  • fascinates 2d6 hd of animals.

Casting

System
PF1E
School
Enchantment
Subschool
Compulsion
Element
Sonic
Dismissible
No
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
animals or magical beasts with intelligence 1 or 2
Area
Duration
concentration
Saving Throw
will negates
Spell Resistance
Yes

Class Levels

  • Adept 2
  • Bard 2
  • Druid 2
  • Hunter 2
  • Skald 2

Components

  • verbal
  • somatic

Tags

enchantment compulsion mind-affecting sonic