Spell Detail

Animate Objects

Description

objects attack your foes.

you imbue inanimate objects with mobility and a semblance of life. each such animated object then immediately attacks whomever or whatever you initially designate. an animated object can be of any nonmagical material. you may animate one small or smaller object or a corresponding number of larger objects as follows: a medium object counts as two small or smaller objects, a large object as four, a huge object as eight, a gargantuan object as 16, and a colossal object as 32. you can change the designated target or targets as a move action, as if directing an active spell. this spell cannot affect objects carried or worn by a creature. animate objects can be made permanent with a permanency spell.

Source: Core Rulebook

Effects

  • objects attack your foes.

Casting

System
PF1E
School
Transmutation
Subschool
Element
Dismissible
No
Casting Time
1 standard action
Range
medium (100 ft. + 10 ft./level)
Target
one small object per caster level; see text
Area
Duration
1 round/level
Saving Throw
none
Spell Resistance
No

Class Levels

  • Bard 6
  • Cleric 6
  • Oracle 6
  • Skald 6
  • Warpriest 6
  • Witch 6

Components

  • verbal
  • somatic

Tags

transmutation