Spell Detail

Antilife Shell

Description

10-ft.-radius field hedges out living creatures.

you bring into being a mobile, hemispherical energy field that prevents the entrance of most types of living creatures. the effect hedges out animals, aberrations, dragons, fey, giants, humanoids, magical beasts, monstrous humanoids, oozes, plants, and vermin, but not constructs, elementals, outsiders, or undead. this spell may be used only defensively, not aggressively. forcing an abjuration barrier against creatures that the spell keeps at bay collapses the barrier.

Source: Core Rulebook

Effects

  • 10-ft.-radius field hedges out living creatures.

Casting

System
PF1E
School
Abjuration
Subschool
Element
Dismissible
Yes
Casting Time
1 round
Range
10 ft.
Target
Area
10-ft.-radius emanation, centered on you
Duration
1 min./level (d)
Saving Throw
none
Spell Resistance
Yes

Class Levels

  • Cleric 6
  • Druid 6
  • Hunter 6
  • Oracle 6
  • Shaman 6
  • Warpriest 6

Components

  • verbal
  • somatic
  • divine_focus

Tags

abjuration