Spell Detail
Aura Of Doom
Description
creatures in your aura become shaken.
you emanate an almost palpable aura of horror. all non-allies within this spell's area, or that later enter the area, must make a will save to avoid becoming shaken. a successful save suppresses the effect. creatures that leave the area and come back must save again to avoid being affected by the effect.
Source: Ultimate Magic
Effects
- creatures in your aura become shaken.
Casting
- System
- PF1E
- School
- Necromancy
- Subschool
- —
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- personal
- Target
- —
- Area
- 20-ft.-radius emanation centered on you
- Duration
- 10 minute/level
- Saving Throw
- will negates
- Spell Resistance
- Yes
Class Levels
- Cleric 4
- Oracle 4
- Warpriest 4
Components
- verbal
- somatic
Tags
necromancy
emotion
fear
mind-affecting