Spell Detail

Aura Of Doom

Description

creatures in your aura become shaken.

you emanate an almost palpable aura of horror. all non-allies within this spell's area, or that later enter the area, must make a will save to avoid becoming shaken. a successful save suppresses the effect. creatures that leave the area and come back must save again to avoid being affected by the effect.

Source: Ultimate Magic

Effects

  • creatures in your aura become shaken.

Casting

System
PF1E
School
Necromancy
Subschool
Element
Dismissible
No
Casting Time
1 standard action
Range
personal
Target
Area
20-ft.-radius emanation centered on you
Duration
10 minute/level
Saving Throw
will negates
Spell Resistance
Yes

Class Levels

  • Cleric 4
  • Oracle 4
  • Warpriest 4

Components

  • verbal
  • somatic

Tags

necromancy emotion fear mind-affecting