Spell Detail

Banishment

Description

banishes 2 hd/level of extraplanar creatures.

a banishment spell is a more powerful version of the dismissal spell. it enables you to force extraplanar creatures out of your home plane. as many as 2 hit dice of creatures per caster level can be banished. you can improve the spell's chance of success by presenting at least one object or substance that the target hates, fears, or otherwise opposes. for each such object or substance, you gain a +1 bonus on your caster level check to overcome the target's spell resistance (if any), and the saving throw dc increases by 2. certain rare items might work twice as well as a normal item for the purpose of the bonuses (each providing a +2 bonus on the caster level check against spell resistance and increasing the save dc by 4).

Source: Core Rulebook

Effects

  • banishes 2 hd/level of extraplanar creatures.

Casting

System
PF1E
School
Abjuration
Subschool
Element
Dismissible
No
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
one or more extraplanar creatures, no two of which can be more than 30 ft. apart
Area
Duration
instantaneous
Saving Throw
will negates
Spell Resistance
Yes

Class Levels

  • Arcanist 7
  • Cleric 6
  • Inquisitor 5
  • Oracle 6
  • Shaman 6
  • Sorcerer 7
  • Summoner 5
  • Warpriest 6
  • Wizard 7

Components

  • verbal
  • somatic
  • focus
    see text

Tags

abjuration