Spell Detail

Black Mark

Description

you mark the target with a black marking on its skin; the mark functions as a mark of justice but with respect to water.

you mark the target with a black marking on its skin; the mark's exact appearance determined by you, but can be no larger than your hand. the black mark functions as a mark of justice, and when the mark is activated, the target becomes shaken anytime it is on or in the water more than a 5 feet from shore. in addition, as long as the black mark is active, the target is affected as if subject to nature's exile , but all creatures with the aquatic or water subtype or with a swim speed are made hostile, even those not of the animal type, though non-aquatic animals are not.

Source: Advanced Race Guide

Effects

  • you mark the target with a black marking on its skin; the mark functions as a mark of justice but with respect to water.

Casting

System
PF1E
School
Necromancy
Subschool
Element
Dismissible
No
Casting Time
1 standard action
Range
touch
Target
one creature
Area
Duration
permanent
Saving Throw
will negates
Spell Resistance
Yes

Class Levels

  • Druid 7
  • Witch 7

Components

  • verbal
  • somatic
  • material
    a flask of seawater

Tags

necromancy curse fear