Spell Detail

Challenge Evil

Description

sickens creature if it refuses to fight you.

you challenge an evil creature to bring the fight to you, or suffer the consequences. you gain a +2 sacred bonus on all melee attacks against the subject of the spell. at the end of its turn, if the target has not made at least one attack on you, it becomes sickened. if you move away from the target, the spell ends.

Source: Advanced Player's Guide

Effects

  • sickens creature if it refuses to fight you.

Casting

System
PF1E
School
Enchantment
Subschool
Compulsion
Element
Dismissible
Yes
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
one evil creature
Area
Duration
1 minute/level (d)
Saving Throw
will negates
Spell Resistance
Yes

Class Levels

  • Paladin 1

Components

  • verbal
  • divine_focus

Tags

enchantment compulsion mind-affecting