Spell Detail
Command
Description
one subject obeys a command for 1 round.
you give the subject a single command, which it obeys to the best of its ability at its earliest opportunity. you may select from the following options. approach: on its turn, the subject moves toward you as quickly and directly as possible for 1 round. the creature may do nothing but move during its turn, and it provokes attacks of opportunity for this movement as normal. drop: on its turn, the subject drops whatever it is holding. it can't pick up any dropped item until its next turn. fall: on its turn, the subject falls to the ground and remains prone for 1 round. it may act normally while prone but takes any appropriate penalties. flee: on its turn, the subject moves away from you as quickly as possible for 1 round. it may do nothing but move during its turn, and it provokes attacks of opportunity for this movement as normal. halt: the subject stands in place for 1 round. it may not take any actions but is not considered helpless. if the subject can't carry out your command on its next turn, the spell automatically fails.
Effects
- one subject obeys a command for 1 round.
Casting
- System
- PF1E
- School
- Enchantment
- Subschool
- Compulsion
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- close (25 ft. + 5 ft./2 levels)
- Target
- one living creature
- Area
- —
- Duration
- 1 round
- Saving Throw
- will negates
- Spell Resistance
- Yes
Class Levels
- Adept 1
- Antipaladin 1
- Cleric 1
- Inquisitor 1
- Oracle 1
- Warpriest 1
- Witch 1
Components
- verbal