Spell Detail
Cure Critical Wounds
Description
cures 4d8 damage + 1/level (max +20).
this spell functions like cure light wounds, except that it cures 4d8 points of damage + 1 point per caster level (maximum +20).
Source: Core Rulebook
Effects
- cures 4d8 damage + 1/level (max +20).
Casting
- System
- PF1E
- School
- Conjuration
- Subschool
- Healing
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- touch
- Target
- creature touched
- Area
- —
- Duration
- instantaneous
- Saving Throw
- will half (harmless); see text
- Spell Resistance
- Yes
Class Levels
- Adept 4
- Alchemist 4
- Bard 4
- Cleric 4
- Druid 5
- Hunter 5
- Inquisitor 4
- Oracle 4
- Shaman 4
- Skald 4
- Warpriest 4
- Witch 5
Components
- verbal
- somatic
Tags
conjuration
healing