Spell Detail

Cure Light Wounds

Description

cures 1d8 damage + 1/level (max +5).

when laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage + 1 point per caster level (maximum +5). since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. an undead creature can apply spell resistance, and can attempt a will save to take half damage.

Source: Core Rulebook

Effects

  • cures 1d8 damage + 1/level (max +5).

Casting

System
PF1E
School
Conjuration
Subschool
Healing
Element
Dismissible
No
Casting Time
1 standard action
Range
touch
Target
creature touched
Area
Duration
instantaneous
Saving Throw
will half (harmless); see text
Spell Resistance
Yes

Class Levels

  • Adept 1
  • Alchemist 1
  • Bard 1
  • Cleric 1
  • Druid 1
  • Hunter 1
  • Inquisitor 1
  • Oracle 1
  • Paladin 1
  • Ranger 2
  • Shaman 1
  • Skald 1
  • Warpriest 1
  • Witch 1

Components

  • verbal
  • somatic

Tags

conjuration healing