Spell Detail
Cure Light Wounds
Description
cures 1d8 damage + 1/level (max +5).
when laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage + 1 point per caster level (maximum +5). since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. an undead creature can apply spell resistance, and can attempt a will save to take half damage.
Source: Core Rulebook
Effects
- cures 1d8 damage + 1/level (max +5).
Casting
- System
- PF1E
- School
- Conjuration
- Subschool
- Healing
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- touch
- Target
- creature touched
- Area
- —
- Duration
- instantaneous
- Saving Throw
- will half (harmless); see text
- Spell Resistance
- Yes
Class Levels
- Adept 1
- Alchemist 1
- Bard 1
- Cleric 1
- Druid 1
- Hunter 1
- Inquisitor 1
- Oracle 1
- Paladin 1
- Ranger 2
- Shaman 1
- Skald 1
- Warpriest 1
- Witch 1
Components
- verbal
- somatic
Tags
conjuration
healing