Spell Detail
Daze
Description
a single humanoid creature with 4 hd or less loses its next action.
this spell clouds the mind of a humanoid creature with 4 or fewer hit dice so that it takes no actions. humanoids of 5 or more hd are not affected. a dazed subject is not stunned, so attackers get no special advantage against it. after a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute.
Source: Core Rulebook
Effects
- a single humanoid creature with 4 hd or less loses its next action.
Casting
- System
- PF1E
- School
- Enchantment
- Subschool
- Compulsion
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- close (25 ft. + 5 ft./2 levels)
- Target
- one humanoid creature of 4 hd or less
- Area
- —
- Duration
- 1 round
- Saving Throw
- will negates
- Spell Resistance
- Yes
Class Levels
- Arcanist 0
- Bard 0
- Inquisitor 0
- Magus 0
- Skald 0
- Sorcerer 0
- Summoner 0
- Witch 0
- Wizard 0
Components
- verbal
- somatic
-
material
a pinch of wool or similar substance
Tags
enchantment
compulsion
mind-affecting