Spell Detail

Daze

Description

a single humanoid creature with 4 hd or less loses its next action.

this spell clouds the mind of a humanoid creature with 4 or fewer hit dice so that it takes no actions. humanoids of 5 or more hd are not affected. a dazed subject is not stunned, so attackers get no special advantage against it. after a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute.

Source: Core Rulebook

Effects

  • a single humanoid creature with 4 hd or less loses its next action.

Casting

System
PF1E
School
Enchantment
Subschool
Compulsion
Element
Dismissible
No
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
one humanoid creature of 4 hd or less
Area
Duration
1 round
Saving Throw
will negates
Spell Resistance
Yes

Class Levels

  • Arcanist 0
  • Bard 0
  • Inquisitor 0
  • Magus 0
  • Skald 0
  • Sorcerer 0
  • Summoner 0
  • Witch 0
  • Wizard 0

Components

  • verbal
  • somatic
  • material
    a pinch of wool or similar substance

Tags

enchantment compulsion mind-affecting