Spell Detail
Detect Poison
Description
detects poison in a creature or object.
you determine whether a creature, object, or area has been poisoned or is poisonous. you can determine the exact type of poison with a dc 20 wisdom check. a character with the craft (alchemy) skill may try a dc 20 craft (alchemy) check if the wisdom check fails, or may try the craft (alchemy) check prior to the wisdom check. the spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
Source: Core Rulebook
Effects
- detects poison in a creature or object.
Casting
- System
- PF1E
- School
- Divination
- Subschool
- —
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- close (25 ft. + 5 ft./2 levels)
- Target
- one creature, one object, or a 5-ft. cube
- Area
- —
- Duration
- instantaneous
- Saving Throw
- none
- Spell Resistance
- No
Class Levels
- Antipaladin 1
- Arcanist 0
- Cleric 0
- Druid 0
- Hunter 0
- Inquisitor 0
- Oracle 0
- Paladin 1
- Ranger 1
- Sorcerer 0
- Warpriest 0
- Witch 0
- Wizard 0
Components
- verbal
- somatic
Tags
divination