Spell Detail

Enervation

Description

subject gains 1d4 negative levels.

you point your finger and fire a black ray of negative energy that suppresses the life force of any living creature it strikes. you must make a ranged touch attack to hit. if you hit, the subject gains 1d4 temporary negative levels (see special abilities). negative levels stack. assuming the subject survives, it regains lost levels after a number of hours equal to your caster level (maximum 15 hours). usually, negative levels have a chance of becoming permanent, but the negative levels from enervation don't last long enough to do so. an undead creature struck by the ray gains 1d4 × 5 temporary hit points for 1 hour.

Source: Core Rulebook

Effects

  • subject gains 1d4 negative levels.

Casting

System
PF1E
School
Necromancy
Subschool
Element
Dismissible
No
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
Area
ray of negative energy
Duration
instantaneous
Saving Throw
none
Spell Resistance
Yes

Class Levels

  • Arcanist 4
  • Bloodrager 4
  • Sorcerer 4
  • Witch 4
  • Wizard 4

Components

  • verbal
  • somatic

Tags

necromancy