Spell Detail

Firefall

Description

causes fire to burst up, dealing 2d6 fire damage.

firefall causes a fire to erupt into a geyser of dazzlingly bright liquid flame. the spell uses one fire source, which is immediately extinguished. a fire larger than a 20-foot cube is only partly extinguished. magical fires are not extinguished, but a creature of the fire subtype used as the source takes 1 point of damage per caster level (no saving throw). the coruscating rain of fire fills a hemispherical burst with a radius of 60 feet. all creatures and objects in the area take 5d6 points of fire damage and catch on fire (core rulebook 444). creatures who make successful reflex saves take half damage and don't catch on fire. creatures within 120 feet of the original fire source are blinded for 1d4+1 rounds (will negates).

Source: Advanced Player's Guide

Effects

  • causes fire to burst up, dealing 2d6 fire damage.

Casting

System
PF1E
School
Transmutation
Subschool
Element
Fire
Dismissible
No
Casting Time
1 standard action
Range
long (400 ft. + 40 ft./level)
Target
one fire source, up to a 20-foot cube
Area
Duration
instantaneous
Saving Throw
will negates and reflex negates; see text
Spell Resistance
No

Class Levels

  • Arcanist 4
  • Bloodrager 4
  • Elementalist Wizard 4
  • Magus 4
  • Sorcerer 4
  • Wizard 4

Components

  • verbal
  • somatic
  • material
    one fire source

Tags

transmutation fire