Spell Detail

Flame Arrow

Description

arrows deal +1d6 fire damage.

this spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling stones) into fiery projectiles. each piece of ammunition deals an extra 1d6 points of fire damage to any target it hits. a flaming projectile can easily ignite a flammable object or structure, but it won't ignite a creature it strikes.

Source: Core Rulebook

Effects

  • arrows deal +1d6 fire damage.

Casting

System
PF1E
School
Transmutation
Subschool
Element
Fire
Dismissible
No
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
fifty projectiles, all of which must be together at the time of casting
Area
Duration
10 min./level
Saving Throw
none
Spell Resistance
No

Class Levels

  • Arcanist 3
  • Bloodrager 3
  • Elementalist Wizard 3
  • Magus 3
  • Sorcerer 3
  • Wizard 3

Components

  • verbal
  • somatic
  • material
    a drop of oil and a small piece of flint

Tags

transmutation fire