Spell Detail
Ghoul Touch
Description
paralyzes one subject, which exudes stench that makes those nearby sickened.
imbuing you with negative energy, this spell allows you to paralyze a single living humanoid for the duration of the spell with a successful melee touch attack. a paralyzed subject exudes a carrion stench that causes all living creatures (except you) in a 10-foot-radius spread to become sickened (fortitude negates). a neutralize poison spell removes the effect from a sickened creature, and creatures immune to poison are unaffected by the stench. this is a poison effect.
Source: Core Rulebook
Effects
- paralyzes one subject, which exudes stench that makes those nearby sickened.
Casting
- System
- PF1E
- School
- Necromancy
- Subschool
- —
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- touch
- Target
- living humanoid touched
- Area
- —
- Duration
- 1d6+2 rounds
- Saving Throw
- fortitude negates
- Spell Resistance
- Yes
Class Levels
- Arcanist 2
- Bloodrager 2
- Sorcerer 2
- Wizard 2
Components
- verbal
- somatic
-
material
cloth from a ghoul or earth from a ghoul's lair
Tags
necromancy
poison