Spell Detail
Grease
Description
makes 10-ft. square or one object slippery.
a grease spell covers a solid surface with a layer of slippery grease. any creature in the area when the spell is cast must make a successful reflex save or fall. a creature can walk within or through the area of grease at half normal speed with a dc 10 acrobatics check. failure means it can't move that round (and must then make a reflex save or fall), while failure by 5 or more means it falls (see the acrobatics skill for details). creatures that do not move on their turn do not need to make this check and are not considered flat-footed. the spell can also be used to create a greasy coating on an item. material objects not in use are always affected by this spell, while an object wielded or employed by a creature requires its bearer to make a reflex saving throw to avoid the effect. if the initial saving throw fails, the creature immediately drops the item. a saving throw must be made in each round that the creature attempts to pick up or use the greased item. a creature wearing greased armor or clothing gains a +10 circumstance bonus on escape artist checks and combat maneuver checks made to escape a grapple, and to their cmd to avoid being grappled.
Effects
- makes 10-ft. square or one object slippery.
Casting
- System
- PF1E
- School
- Conjuration
- Subschool
- Creation
- Element
- —
- Dismissible
- Yes
- Casting Time
- 1 standard action
- Range
- close (25 ft. + 5 ft./2 levels)
- Target
- one object or 10-ft. square
- Area
- —
- Duration
- 1 min./level (d)
- Saving Throw
- see text
- Spell Resistance
- No
Class Levels
- Arcanist 1
- Bard 1
- Elementalist Wizard 1
- Magus 1
- Skald 1
- Sorcerer 1
- Summoner 1
- Wizard 1
Components
- verbal
- somatic
-
material
butter