Spell Detail
Halt Undead
Description
immobilizes undead for 1 round/level.
this spell renders as many as three undead creatures immobile. a nonintelligent undead creature gets no saving throw; an intelligent undead creature does. if the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). the effect is broken if the halted creatures are attacked or take damage.
Source: Core Rulebook
Effects
- immobilizes undead for 1 round/level.
Casting
- System
- PF1E
- School
- Necromancy
- Subschool
- —
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- medium (100 ft. + 10 ft./level)
- Target
- up to three undead creatures, no two of which can be more than 30 ft. apart
- Area
- —
- Duration
- 1 round/level
- Saving Throw
- will negates (see text)
- Spell Resistance
- Yes
Class Levels
- Arcanist 3
- Inquisitor 3
- Sorcerer 3
- Wizard 3
Components
- verbal
- somatic
-
material
a pinch of sulfur and powdered garlic
Tags
necromancy