Spell Detail

Halt Undead

Description

immobilizes undead for 1 round/level.

this spell renders as many as three undead creatures immobile. a nonintelligent undead creature gets no saving throw; an intelligent undead creature does. if the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). the effect is broken if the halted creatures are attacked or take damage.

Source: Core Rulebook

Effects

  • immobilizes undead for 1 round/level.

Casting

System
PF1E
School
Necromancy
Subschool
Element
Dismissible
No
Casting Time
1 standard action
Range
medium (100 ft. + 10 ft./level)
Target
up to three undead creatures, no two of which can be more than 30 ft. apart
Area
Duration
1 round/level
Saving Throw
will negates (see text)
Spell Resistance
Yes

Class Levels

  • Arcanist 3
  • Inquisitor 3
  • Sorcerer 3
  • Wizard 3

Components

  • verbal
  • somatic
  • material
    a pinch of sulfur and powdered garlic

Tags

necromancy