Spell Detail

Hungry Pit

Description

as create pit, but dealing 4d6 damage to those in it as it closes.

this spell functions as create pit, except that the pit has the ability to squeeze and crush any creature trapped within it and has a maximum depth of 100 feet. creatures who fall into the hole take falling damage as normal. in addition, anyone within the pit, not just those on the bottom, takes 4d6 points of bludgeoning damage each round as the pit contracts and then returns to its normal size (a successful reflex save halves this damage). the ever-shifting walls of the pit are quite difficult to scale and have a climb dc of 35.

Source: Advanced Player's Guide

Effects

  • as create pit, but dealing 4d6 damage to those in it as it closes.

Casting

System
PF1E
School
Conjuration
Subschool
Creation
Element
Dismissible
No
Casting Time
1 standard action
Range
medium (100 ft. + 10 ft./level)
Target
Area
10-ft.-by-10-ft. hole, 10 ft. deep/2 levels
Duration
1 round + 1 round/level
Saving Throw
reflex negates; reflex half; see text
Spell Resistance
No

Class Levels

  • Arcanist 5
  • Elementalist Wizard 5
  • Sorcerer 5
  • Summoner 5
  • Wizard 5

Components

  • verbal
  • somatic
  • focus
    miniature shovel costing 10 gp
    Cost: 10

Tags

conjuration creation