Spell Detail
Inflict Light Wounds Mass
Description
deals 1d8 damage + 1/level, affects 1 subject/level.
negative energy spreads out in all directions from the point of origin, dealing 1d8 points of damage + 1 point per caster level (maximum +25) to nearby living enemies. like other inflict spells, mass inflict light wounds cures undead in its area rather than damaging them. a cleric capable of spontaneously casting inflict spells can also spontaneously cast mass inflict spells.
Source: Core Rulebook
Effects
- deals 1d8 damage + 1/level, affects 1 subject/level.
Casting
- System
- PF1E
- School
- Necromancy
- Subschool
- —
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- close (25 ft. + 5 ft./2 levels)
- Target
- one creature/level, no two of which can be more than 30 ft. apart
- Area
- —
- Duration
- instantaneous
- Saving Throw
- will half
- Spell Resistance
- Yes
Class Levels
- Cleric 5
- Inquisitor 5
- Oracle 5
- Shaman 5
- Warpriest 5
- Witch 6
Components
- verbal
- somatic
Tags
necromancy