Spell Detail
Inflict Moderate Wounds
Description
touch attack, 2d8 damage +1/level (max +10).
this spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1 point per caster level (maximum +10).
Source: Core Rulebook
Effects
- touch attack, 2d8 damage +1/level (max +10).
Casting
- System
- PF1E
- School
- Necromancy
- Subschool
- —
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- touch
- Target
- creature touched
- Area
- —
- Duration
- instantaneous
- Saving Throw
- will half
- Spell Resistance
- Yes
Class Levels
- Antipaladin 3
- Cleric 2
- Inquisitor 2
- Oracle 2
- Shaman 2
- Warpriest 2
- Witch 2
Components
- verbal
- somatic
Tags
necromancy