Spell Detail

Infuse Robot

Description

if the targeted robot fails its will saving throw, it transforms into a magical construct made of wood, stone, flesh, or bone. the robot's statistics and abilities do not change, although it is now a ...

if the targeted robot fails its will saving throw, it transforms into a magical construct made of wood, stone, flesh, or bone. the robot's statistics and abilities do not change, although it is now a magical construct rather than a technological one. it loses the robot subtype, but does not lose its intelligence score (if any). you can issue mental commands to the infused robot as long as it stays within range of the spell; issuing commands in this manner is a free action for you. when the spell's duration runs out, the robot transforms back to normal but is staggered for 1d4 rounds.

Source: Technology Guide

Effects

  • if the targeted robot fails its will saving throw, it transforms into a magical construct made of wood, stone, flesh, or bone.

Casting

System
PF1E
School
Transmutation
Subschool
Element
Dismissible
Yes
Casting Time
1 standard action
Range
medium (100 ft. + 10 ft./level)
Target
one robot
Area
Duration
10 minutes/level (d)
Saving Throw
will negates
Spell Resistance
Yes

Class Levels

  • Arcanist 7
  • Cleric 7
  • Druid 7
  • Oracle 7
  • Sorcerer 7
  • Warpriest 7
  • Witch 7
  • Wizard 7

Components

  • verbal
  • somatic

Tags

transmutation