Spell Detail
Invisibility Mass
Description
as invisibility, but affects all in range.
this spell functions like invisibility, except that the effect moves with the group and is broken when anyone in the group attacks. individuals in the group cannot see each other. the spell is broken for any individual who moves more than 180 feet from the nearest member of the group. if only two individuals are affected, the one moving away from the other one loses its invisibility. if both are moving away from each other, they both become visible when the distance between them exceeds 180 feet.
Source: Core Rulebook
Effects
- as invisibility, but affects all in range.
Casting
- System
- PF1E
- School
- Illusion
- Subschool
- Glamer
- Element
- —
- Dismissible
- Yes
- Casting Time
- 1 standard action
- Range
- long (400 ft. + 40 ft./level)
- Target
- any number of creatures, no two of which can be more than 180 ft. apart
- Area
- —
- Duration
- 1 min./level (d)
- Saving Throw
- will negates (harmless) or will negates (harmless, object)
- Spell Resistance
- Yes
Class Levels
- Arcanist 7
- Sorcerer 7
- Summoner 5
- Wizard 7
Components
- verbal
- somatic
Tags
illusion
glamer