Spell Detail
Jolting Portent
Description
you inflict a vengeful fate on a creature, dealing electricity damage each time it attacks or casts a spell.
the creature you designate is surrounded by a glowing red aura of vengeful fate. once per round when the target makes an attack or casts a spell, it must succeed at a fortitude saving throw with a dc = 10 + 1/2 caster level + charisma (in the case of oracles) or wisdom (in the case of clerics). if the target fails the saving throw, it takes 4d6 + your charisma modifier (in the case of oracles) or wisdom modifier (in the case of clerics) electricity damage. it takes no damage on a successful saving throw. you can dismiss this spell as an immediate action when its subject confirms a critical hit to negate the critical hit and daze the creature for 1 round. the attack still hits its target and deals normal damage. the effects of the daze occur after the attack.
Effects
- you inflict a vengeful fate on a creature, dealing electricity damage each time it attacks or casts a spell.
Casting
- System
- PF1E
- School
- Evocation
- Subschool
- Electricity
- Element
- —
- Dismissible
- Yes
- Casting Time
- 1 standard action
- Range
- medium (100 ft. + 10 ft./level)
- Target
- one creature
- Area
- —
- Duration
- 1 round/level (d) see text
- Saving Throw
- none
- Spell Resistance
- Yes
Class Levels
- Cleric 7
- Oracle 7
- Warpriest 7
Components
- verbal
- somatic
- divine_focus