Spell Detail
Magic Vestment
Description
armor or shield gains +1 enhancement per four levels.
you imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level). an outfit of regular clothing counts as armor that grants no ac bonus for the purpose of this spell.
Source: Core Rulebook
Effects
- armor or shield gains +1 enhancement per four levels.
Casting
- System
- PF1E
- School
- Transmutation
- Subschool
- —
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- touch
- Target
- armor or shield touched
- Area
- —
- Duration
- 1 hour/level
- Saving Throw
- will negates (harmless, object)
- Spell Resistance
- Yes
Class Levels
- Cleric 3
- Inquisitor 3
- Oracle 3
- Shaman 3
- Warpriest 3
Components
- verbal
- somatic
- divine_focus
Tags
transmutation