Spell Detail
Magic Weapon
Description
weapon gains +1 bonus.
magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. an enhancement bonus does not stack with a masterwork weapon's +1 bonus on attack rolls. you can't cast this spell on a natural weapon, such as an unarmed strike (instead, see magic fang). a monk's unarmed strike is considered a weapon, and thus it can be enhanced by this spell.
Source: Core Rulebook
Effects
- weapon gains +1 bonus.
Casting
- System
- PF1E
- School
- Transmutation
- Subschool
- —
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- touch
- Target
- weapon touched
- Area
- —
- Duration
- 1 min./level
- Saving Throw
- will negates (harmless, object)
- Spell Resistance
- Yes
Class Levels
- Antipaladin 1
- Arcanist 1
- Bloodrager 1
- Cleric 1
- Inquisitor 1
- Magus 1
- Oracle 1
- Paladin 1
- Shaman 1
- Sorcerer 1
- Warpriest 1
- Wizard 1
Components
- verbal
- somatic
- divine_focus
Tags
transmutation