Spell Detail

Make Whole Greater

Description

this spell repairs 1d6 points of damage plus 1 point per level when cast on a construct creature (maximum 10d6+10). greater make whole can fix destroyed magic items or technological items (items at 0 ...

this spell repairs 1d6 points of damage plus 1 point per level when cast on a construct creature (maximum 10d6+10). greater make whole can fix destroyed magic items or technological items (items at 0 hit points or fewer), and restores the magic properties of the item if your caster level at least equal to that of the item. this spell otherwise functions as make whole.

Source: Technology Guide

Effects

  • this spell repairs 1d6 points of damage plus 1 point per level when cast on a construct creature (maximum 10d6+10).

Casting

System
PF1E
School
Transmutation
Subschool
Element
Dismissible
No
Casting Time
1 standard action
Range
10 ft.
Target
one object of up to 5 lb./level
Area
Duration
instantaneous
Saving Throw
will negates (harmless, object)
Spell Resistance
Yes

Class Levels

  • Arcanist 4
  • Cleric 4
  • Oracle 4
  • Sorcerer 4
  • Warpriest 4
  • Wizard 4

Components

  • verbal
  • somatic

Tags

transmutation