Spell Detail

Maze

Description

traps subject in extradimensional maze.

you banish the subject into an extradimensional labyrinth. each round on its turn, it may attempt a dc 20 intelligence check to escape the labyrinth as a full-round action. if the subject doesn't escape, the maze disappears after 10 minutes, freeing the subject. on escaping or leaving the maze, the subject reappears where it had been when the maze spell was cast. if this location is filled with a solid object, the subject appears in the nearest open space. spells and abilities that move a creature within a plane, such as teleport and dimension door, do not help a creature escape a maze spell, although a plane shift spell allows it to exit to whatever plane is designated in that spell. minotaurs are not affected by this spell.

Source: Core Rulebook

Effects

  • traps subject in extradimensional maze.

Casting

System
PF1E
School
Conjuration
Subschool
Teleportation
Element
Dismissible
No
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
one creature
Area
Duration
see text
Saving Throw
none
Spell Resistance
Yes

Class Levels

  • Arcanist 8
  • Sorcerer 8
  • Summoner 6
  • Witch 8
  • Wizard 8

Components

  • verbal
  • somatic

Tags

conjuration teleportation