Spell Detail
Nondetection
Description
hides subject from divination, scrying.
the warded creature or object becomes difficult to detect by divination spells such as clairaudience/clairvoyance, locate object, and detect spells. nondetection also prevents location by such magic items as crystal balls. if a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a dc of 11 + the caster level of the spellcaster who cast nondetection. if you cast nondetection on yourself or on an item currently in your possession, the dc is 15 + your caster level. if cast on a creature, nondetection wards the creature's gear as well as the creature itself.
Source: Core Rulebook
Effects
- hides subject from divination, scrying.
Casting
- System
- PF1E
- School
- Abjuration
- Subschool
- —
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- touch
- Target
- creature or object touched
- Area
- —
- Duration
- 1 hour/level
- Saving Throw
- will negates (harmless, object)
- Spell Resistance
- Yes
Class Levels
- Alchemist 3
- Antipaladin 3
- Arcanist 3
- Hunter 4
- Inquisitor 3
- Ranger 4
- Sorcerer 3
- Summoner 3
- Wizard 3
Components
- verbal
- somatic
-
material
diamond dust worth 50 gpCost: 50
Tags
abjuration