Spell Detail

Protection From Energy

Description

absorbs 12 points/level of damage from one kind of energy.

protection from energy grants temporary immunity to the type of energy you specify when you cast it (acid, cold, electricity, fire, or sonic). when the spell absorbs 12 points per caster level of energy damage (to a maximum of 120 points at 10th level), it is discharged. protection from energy overlaps (and does not stack with) resist energy. if a character is warded by protection from energy and resist energy, the protection spell absorbs damage until its power is exhausted.

Source: Core Rulebook

Effects

  • absorbs 12 points/level of damage from one kind of energy.

Casting

System
PF1E
School
Abjuration
Subschool
Element
Dismissible
No
Casting Time
1 standard action
Range
touch
Target
creature touched
Area
Duration
10 min./level or until discharged
Saving Throw
fortitude negates (harmless)
Spell Resistance
Yes

Class Levels

  • Alchemist 3
  • Arcanist 3
  • Bloodrager 3
  • Cleric 3
  • Druid 3
  • Elementalist Wizard 3
  • Hunter 2
  • Inquisitor 3
  • Oracle 3
  • Ranger 2
  • Shaman 3
  • Sorcerer 3
  • Summoner 3
  • Warpriest 3
  • Wizard 3

Components

  • verbal
  • somatic
  • divine_focus

Tags

abjuration