Spell Detail
Protection From Energy
Description
absorbs 12 points/level of damage from one kind of energy.
protection from energy grants temporary immunity to the type of energy you specify when you cast it (acid, cold, electricity, fire, or sonic). when the spell absorbs 12 points per caster level of energy damage (to a maximum of 120 points at 10th level), it is discharged. protection from energy overlaps (and does not stack with) resist energy. if a character is warded by protection from energy and resist energy, the protection spell absorbs damage until its power is exhausted.
Source: Core Rulebook
Effects
- absorbs 12 points/level of damage from one kind of energy.
Casting
- System
- PF1E
- School
- Abjuration
- Subschool
- —
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- touch
- Target
- creature touched
- Area
- —
- Duration
- 10 min./level or until discharged
- Saving Throw
- fortitude negates (harmless)
- Spell Resistance
- Yes
Class Levels
- Alchemist 3
- Arcanist 3
- Bloodrager 3
- Cleric 3
- Druid 3
- Elementalist Wizard 3
- Hunter 2
- Inquisitor 3
- Oracle 3
- Ranger 2
- Shaman 3
- Sorcerer 3
- Summoner 3
- Warpriest 3
- Wizard 3
Components
- verbal
- somatic
- divine_focus
Tags
abjuration