Spell Detail

Sanctuary

Description

opponents can't attack you, and you can't attack.

any opponent attempting to directly attack the warded creature, even with a targeted spell, must attempt a will save. if the save succeeds, the opponent can attack normally and is unaffected by that casting of the spell. if the save fails, the opponent can't follow through with the attack, that part of its action is lost, and it can't directly attack the warded creature for the duration of the spell. those not attempting to attack the subject remain unaffected. this spell does not prevent the warded creature from being attacked or affected by area of effect spells. the subject cannot attack without breaking the spell but may use nonattack spells or otherwise act.

Source: Core Rulebook

Effects

  • opponents can't attack you, and you can't attack.

Casting

System
PF1E
School
Abjuration
Subschool
Element
Dismissible
No
Casting Time
1 standard action
Range
touch
Target
creature touched
Area
Duration
1 round/level
Saving Throw
will negates
Spell Resistance
No

Class Levels

  • Cleric 1
  • Inquisitor 1
  • Oracle 1
  • Warpriest 1

Components

  • verbal
  • somatic
  • divine_focus

Tags

abjuration