Spell Detail

Searing Light

Description

ray deals 1d8/two levels damage (more against undead).

focusing divine power like a ray of the sun, you project a blast of light from your open palm. you must succeed on a ranged touch attack to strike your target. a creature struck by this ray of light takes 1d8 points of damage per two caster levels (maximum 5d8). an undead creature takes 1d6 points of damage per caster level (maximum 10d6), and an undead creature particularly vulnerable to bright light takes 1d8 points of damage per caster level (maximum 10d8). a construct or inanimate object takes only 1d6 points of damage per two caster levels (maximum 5d6).

Source: Core Rulebook

Effects

  • ray deals 1d8/two levels damage (more against undead).

Casting

System
PF1E
School
Evocation
Subschool
Element
Dismissible
No
Casting Time
1 standard action
Range
medium (100 ft. + 10 ft./level)
Target
Area
ray
Duration
instantaneous
Saving Throw
none
Spell Resistance
Yes

Class Levels

  • Cleric 3
  • Inquisitor 3
  • Oracle 3
  • Warpriest 3

Components

  • verbal
  • somatic

Tags

evocation