Spell Detail
Silence
Description
negates sound in 20-ft. radius.
upon the casting of this spell, complete silence prevails in the affected area. all sound is stopped: conversation is impossible, spells with verbal components cannot be cast, and no noise whatsoever issues from, enters, or passes through the area. the spell can be cast on a point in space, but the effect is stationary unless cast on a mobile object. the spell can be centered on a creature, and the effect then radiates from the creature and moves as it moves. an unwilling creature can attempt a will save to negate the spell and can use spell resistance, if any. items in a creature's possession or magic items that emit sound receive the benefits of saves and spell resistance, but unattended objects and points in space do not. creatures in an area of a silence spell are immune to sonic or language-based attacks, spells, and effects.
Effects
- negates sound in 20-ft. radius.
Casting
- System
- PF1E
- School
- Illusion
- Subschool
- Glamer
- Element
- —
- Dismissible
- Yes
- Casting Time
- 1 round
- Range
- long (400 ft. + 40 ft./level)
- Target
- —
- Area
- 20-ft.-radius emanation centered on a creature, object, or point in space
- Duration
- 1 round/level (d)
- Saving Throw
- will negates; see text or none (object)
- Spell Resistance
- Yes
Class Levels
- Antipaladin 2
- Bard 2
- Cleric 2
- Inquisitor 2
- Oracle 2
- Skald 2
- Warpriest 2
Components
- verbal
- somatic