Spell Detail

Silence

Description

negates sound in 20-ft. radius.

upon the casting of this spell, complete silence prevails in the affected area. all sound is stopped: conversation is impossible, spells with verbal components cannot be cast, and no noise whatsoever issues from, enters, or passes through the area. the spell can be cast on a point in space, but the effect is stationary unless cast on a mobile object. the spell can be centered on a creature, and the effect then radiates from the creature and moves as it moves. an unwilling creature can attempt a will save to negate the spell and can use spell resistance, if any. items in a creature's possession or magic items that emit sound receive the benefits of saves and spell resistance, but unattended objects and points in space do not. creatures in an area of a silence spell are immune to sonic or language-based attacks, spells, and effects.

Source: Core Rulebook

Effects

  • negates sound in 20-ft. radius.

Casting

System
PF1E
School
Illusion
Subschool
Glamer
Element
Dismissible
Yes
Casting Time
1 round
Range
long (400 ft. + 40 ft./level)
Target
Area
20-ft.-radius emanation centered on a creature, object, or point in space
Duration
1 round/level (d)
Saving Throw
will negates; see text or none (object)
Spell Resistance
Yes

Class Levels

  • Antipaladin 2
  • Bard 2
  • Cleric 2
  • Inquisitor 2
  • Oracle 2
  • Skald 2
  • Warpriest 2

Components

  • verbal
  • somatic

Tags

illusion glamer