Spell Detail
Strangling Hair
Description
your hair animates and grapples.
your hair animates and extends to grapple and constrict an opponent. make a grapple check against the target using your caster level as the base attack bonus plus a bonus equal to your intelligence bonus (if a witch or wizard) or charisma bonus (if a sorcerer). this grapple check does not provoke attacks of opportunity. if your hair succeeds in grappling a foe, that creature takes 1d6 points of damage or your unarmed strike damage, whichever is greater, and gains the grappled condition. your hair receives a +5 bonus on grapple checks made against opponents it is already grappling, but cannot move foes or pin foes. each round that your hair succeeds on a grapple check, it deals an additional 1d6 points of damage. the cmd of your hair, for the purposes of escaping the grapple, is equal to 10 + its cmb. once you choose a target, your hair continues to attack that target independently of your own actions. you may designate a new target as a move action, which causes your hair to release its current target (if any) and attack the new target that round. your hair cannot be targeted as a separate creature, but it can be dispelled.
Effects
- your hair animates and grapples.
Casting
- System
- PF1E
- School
- Transmutation
- Subschool
- —
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- close (25 ft. + 5 ft./2 levels)
- Target
- one creature
- Area
- —
- Duration
- concentration, up to 1 round/level
- Saving Throw
- none
- Spell Resistance
- Yes
Class Levels
- Arcanist 3
- Sorcerer 3
- Witch 3
- Wizard 3
Components
- verbal
- somatic