Spell Detail
Stumble Gap
Description
small hole trips creatures.
you create a shallow extradimensional hole perfectly sized to trip anyone who steps within it. this hole occupies a single 5-foot square with a depth of six inches. any creature occupying the square when you first create the hole, or who later steps into the square containing the hole, must make a reflex saving throw to avoid falling prone in an adjacent square and taking 1d6 points of damage. a creature that makes its saving throw still stumbles ever so slightly and takes a –1 penalty on all rolls and checks for 1 round. the spell has no effect on creatures adjacent to the square containing the hole.
Source: Advanced Player's Guide
Effects
- small hole trips creatures.
Casting
- System
- PF1E
- School
- Conjuration
- Subschool
- Creation
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- close (25 ft. + 5 ft./2 levels)
- Target
- —
- Area
- see text
- Duration
- 1 round + 1 round/level
- Saving Throw
- reflex partial
- Spell Resistance
- No
Class Levels
- Arcanist 1
- Sorcerer 1
- Wizard 1
Components
- verbal
- somatic
-
focus
miniature shovel costing 10 gpCost: 10
Tags
conjuration
creation