Spell Detail

Stumble Gap

Description

small hole trips creatures.

you create a shallow extradimensional hole perfectly sized to trip anyone who steps within it. this hole occupies a single 5-foot square with a depth of six inches. any creature occupying the square when you first create the hole, or who later steps into the square containing the hole, must make a reflex saving throw to avoid falling prone in an adjacent square and taking 1d6 points of damage. a creature that makes its saving throw still stumbles ever so slightly and takes a –1 penalty on all rolls and checks for 1 round. the spell has no effect on creatures adjacent to the square containing the hole.

Source: Advanced Player's Guide

Effects

  • small hole trips creatures.

Casting

System
PF1E
School
Conjuration
Subschool
Creation
Element
Dismissible
No
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
Area
see text
Duration
1 round + 1 round/level
Saving Throw
reflex partial
Spell Resistance
No

Class Levels

  • Arcanist 1
  • Sorcerer 1
  • Wizard 1

Components

  • verbal
  • somatic
  • focus
    miniature shovel costing 10 gp
    Cost: 10

Tags

conjuration creation