Spell Detail
Vermin Shape Ii
Description
this spell functions as vermin shape i, except it also allows you to assume the form of a tiny or large creature of the vermin type. if the form you assume has any of the following abilities, you gain...
this spell functions as vermin shape i, except it also allows you to assume the form of a tiny or large creature of the vermin type. if the form you assume has any of the following abilities, you gain the listed ability: burrow 30 feet, climb 60 feet, fly 60 feet (good maneuverability), swim 60 feet, darkvision 60 feet, low-light vision, tremorsense 30 feet, scent, blood drain, constrict, grab, lunge, poison, pull, trample, and web. you don't gain full immunity to mind-affecting effects, but you do gain a +4 bonus on all saving throws against such effects. tiny verminif you take the form of a tiny vermin, you gain a +4 size bonus to your dexterity, a –2 penalty to your strength, and a +1 natural armor bonus. large verminif you take the form of a large vermin, you gain a +4 size bonus to your strength, a –2 penalty to your dexterity, and a +5 natural armor bonus.
Effects
- this spell functions as vermin shape i, except it also allows you to assume the form of a tiny or large creature of the vermin type.
Casting
- System
- PF1E
- School
- Transmutation
- Subschool
- Polymorph
- Element
- —
- Dismissible
- No
- Casting Time
- 1 standard action
- Range
- personal
- Target
- you
- Area
- —
- Duration
- 1 minute/level
- Saving Throw
- —
- Spell Resistance
- No
Class Levels
- Alchemist 5
- Arcanist 5
- Druid 4
- Hunter 4
- Investigator 5
- Magus 5
- Sorcerer 5
- Witch 4
- Wizard 5
Components
- verbal
- somatic
-
material
a piece of the creature whose form you plan to assume