Clear

Showing spells 1225–1236 of 1400.

Symbol Of Sleep

pf1e Enchantment

this spell functions like symbol of death, except that all creatures of 10 hd or less within 60 feet of the symbol of sleep instead fall into a catatonic slumber for 3d6 × 10 minutes. unlike wit...

Class Levels:
  • Arcanist 5
  • Cleric 5
  • Oracle 5
  • Sorcerer 5
  • Warpriest 5
  • Witch 5
  • Wizard 5
Tags:
enchantment compulsion mind-affecting

Symbol Of Slowing

pf1e Transmutation

No summary yet.

Class Levels:
  • Arcanist 4
  • Cleric 4
  • Oracle 4
  • Sorcerer 4
  • Warpriest 4
  • Witch 4
  • Wizard 4
Tags:
transmutation

Symbol Of Strife

pf1e Enchantment

this spell functions as symbol of death, except all creatures within the radius of a symbol of strife are compelled to attack the nearest conscious creature for 1 round per caster level (similar to th...

Class Levels:
  • Arcanist 9
  • Cleric 9
  • Oracle 9
  • Sorcerer 9
  • Warpriest 9
  • Witch 9
  • Wizard 9
Tags:
enchantment compulsion mind-affecting

Symbol Of Striking

pf1e Illusion

this spell functions like symbol of death, except that using the material component, you scribe a symbol of striking so it fills a 5-foot square. once triggered, the symbol of striking glows and lasts...

Class Levels:
  • Arcanist 5
  • Cleric 5
  • Magus 5
  • Oracle 5
  • Sorcerer 5
  • Warpriest 5
  • Witch 5
  • Wizard 5
Tags:
illusion shadow

Symbol Of Stunning

pf1e Enchantment

this spell functions like symbol of death, except that all creatures within 60 feet of a symbol of stunning instead become stunned for 1d6 rounds.notemagic traps such as symbol of stunning are hard to...

Class Levels:
  • Arcanist 7
  • Cleric 7
  • Oracle 7
  • Sorcerer 7
  • Warpriest 7
  • Witch 7
  • Wizard 7
Tags:
enchantment compulsion mind-affecting

Symbol Of Vulnerability

pf1e Abjuration

this spell functions as symbol of death, except it saps the defenses of all creatures within 60 feet. affected creatures receive a –4 penalty to spell resistance and a –4 penalty on saving...

Class Levels:
  • Arcanist 9
  • Cleric 9
  • Oracle 9
  • Sorcerer 9
  • Warpriest 9
  • Witch 9
  • Wizard 9
Tags:
abjuration death

Symbol Of Weakness

pf1e Necromancy

this spell functions like symbol of death, except that every creature within 60 feet of a symbol of weakness instead suffers crippling weakness that deals 3d6 points of strength damage.unlike symbol o...

Class Levels:
  • Arcanist 7
  • Cleric 7
  • Oracle 7
  • Sorcerer 7
  • Warpriest 7
  • Witch 7
  • Wizard 7
Tags:
necromancy

Sympathetic Vibration

pf1e Evocation

by attuning yourself to a freestanding structure, you can create a damaging vibration within it. once it begins, the vibration deals 2d10 points of damage per round to the target structure, bypassing ...

Class Levels:
  • Bard 6
  • Skald 6
Tags:
evocation sonic

Sympathy

pf1e Enchantment

you cause an object or location to emanate magical vibrations that attract either a specific kind of intelligent creature or creatures of a particular alignment, as defined by you. the particular kind...

Class Levels:
  • Arcanist 8
  • Druid 9
  • Sorcerer 8
  • Summoner 6
  • Witch 8
  • Wizard 8
Tags:
enchantment compulsion emotion mind-affecting

Tactical Acumen

pf1e Enchantment

tactical acumen grants you and your allies a mastery of battlefield tactics. whenever you would gain a bonus on attack rolls or to ac due to battlefield position, such as flanking, higher ground, or c...

Class Levels:
  • Arcanist 2
  • Bard 2
  • Inquisitor 2
  • Magus 2
  • Paladin 1
  • Skald 2
  • Sorcerer 2
  • Wizard 2
Tags:
enchantment compulsion mind-affecting

Tar Ball

pf1e Transmutation

you create a sticky ball of burning tar that you can hurl at your enemies as a ranged attack. if the tar ball strikes, it deals 1d4 points of fire damage + your strength modifier, and splashes the tar...

Class Levels:
  • Druid 2
  • Hunter 2
Tags:
transmutation

Tar Pool

pf1e Transmutation

you convert a layer of the ground to hot tar. creatures in the area when the tar appears take 1d6 points of fire damage per two caster levels (maximum of 10d6) and must succeed at a reflex save or bec...

Class Levels:
  • Arcanist 6
  • Druid 6
  • Hunter 6
  • Sorcerer 6
  • Summoner 5
  • Wizard 6
Tags:
transmutation earth fire