Spellbook
Showing spells 1309–1320 of 1400.
you call up unholy power to smite your enemies. the power takes the form of a cold, cloying miasma of greasy darkness. only good and neutral (not evil) creatures are harmed by the spell.the spell deal...
- Cleric 4
- Inquisitor 4
- Oracle 4
- Warpriest 4
as you ingest this extract, it transforms into the appropriate extract for any formula you know of 3rd level or lower and takes effect immediately. if the chosen formula has an expensive material comp...
- Alchemist 4
- Investigator 4
your target is filled with lust and desire for a single creature or object as designated by you at the time of casting. that creature or object must be within the spell's range and perceivable by the ...
- Arcanist 2
- Bard 1
- Skald 1
- Sorcerer 2
- Witch 2
- Wizard 2
you utter a dire portent, causing destiny and fate to unravel around the target. this profoundly disturbing effect causes the target to suffer a cumulative –2 penalty on all ability checks, atta...
- Arcanist 3
- Cleric 3
- Oracle 3
- Sorcerer 3
- Warpriest 3
- Witch 3
- Wizard 3
an unseen servant is an invisible, mindless, shapeless force that performs simple tasks at your command. it can run and fetch things, open unstuck doors, and hold chairs, as well as clean and mend. th...
- Arcanist 1
- Bard 1
- Magus 1
- Skald 1
- Sorcerer 1
- Summoner 1
- Witch 1
- Wizard 1
the target is filled with an unshakable chill for the duration of the spell, and suffers from the effects of severe cold (core rulebook 442). severe cold means if the initial saving throw fails, the t...
- Arcanist 2
- Bloodrager 2
- Druid 2
- Hunter 2
- Sorcerer 2
- Witch 2
- Wizard 2
like shield other, unwilling shield creates a mystic connection between you and the target, but unlike shield other, the target shares the wounds that you receive. in addition, the link draws upon the...
- Arcanist 6
- Bard 5
- Inquisitor 5
- Skald 5
- Sorcerer 6
- Witch 6
- Wizard 6
you befuddle the target's mind. the target has difficulty telling friend from foe for a short period of time. the subject is considered your ally and not your enemies' ally while determining flanking....
- Bard 0
- Skald 0
you become one with the city around you, allowing you to move more easily through its crowds and buildings. for the duration of this spell, your base land speed increases by 10 feet. in addition, it d...
- Alchemist 1
- Arcanist 1
- Bard 1
- Hunter 1
- Investigator 1
- Ranger 1
- Skald 1
- Sorcerer 1
- Witch 1
- Wizard 1