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Showing spells 157–168 of 1400.

Bristle

pf1e Transmutation

you give a creature the ability to redirect a portion of its innate toughness away from its own defense and toward the amount of damage it deals with natural attacks. each round, as a swift action at ...

Class Levels:
  • Druid 1
  • Hunter 1
Tags:
transmutation

Brow Gasher

pf1e Necromancy

you imbue a slashing melee weapon with the ability to deal a gruesome head wound. when the target weapon hits a living creature, in addition to the normal effects of that hit, the wielder can discharg...

Class Levels:
  • Arcanist 2
  • Bloodrager 2
  • Hunter 2
  • Inquisitor 2
  • Magus 2
  • Ranger 2
  • Sorcerer 2
  • Wizard 2
Tags:
necromancy

Bull's Strength

pf1e Transmutation

the subject becomes stronger. the spell grants a +4 enhancement bonus to strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the strength modifier.

Class Levels:
  • Adept 2
  • Alchemist 2
  • Antipaladin 2
  • Arcanist 2
  • Bloodrager 2
  • Cleric 2
  • Druid 2
  • Hunter 2
  • Magus 2
  • Oracle 2
  • Paladin 2
  • Shaman 2
  • Sorcerer 2
  • Summoner 2
  • Warpriest 2
  • Wizard 2
Tags:
transmutation

Bull's Strength Mass

pf1e Transmutation

this spell functions like bull's strength, except that it affects multiple creatures.

Class Levels:
  • Arcanist 6
  • Cleric 6
  • Druid 6
  • Hunter 6
  • Magus 6
  • Oracle 6
  • Shaman 6
  • Sorcerer 6
  • Summoner 4
  • Warpriest 6
  • Wizard 6
Tags:
transmutation

Bullet Shield

pf1e Abjuration

the warded creature gains a +4 deflection bonus to ac against firearm and ranged attacks, with an additional +1 to the bonus for every five caster levels you have (to a maximum of +8 at 20th level). t...

Class Levels:
  • Alchemist 2
  • Arcanist 2
  • Bloodrager 2
  • Investigator 2
  • Sorcerer 2
  • Wizard 2
Tags:
abjuration

Bungle

pf1e Enchantment

the target takes a –20 penalty on its next attack roll or check that requires a d20 roll. the action must be one deliberately taken by the target on its turn. creatures with more than 10 hd are ...

Class Levels:
  • Arcanist 1
  • Sorcerer 1
  • Witch 1
  • Wizard 1
Tags:
enchantment compulsion

Burning Gaze

pf1e Evocation

your eyes burn like hot coals, allowing you to set objects or foes alight with a glance.as a standard action as long as this spell's effects persist, you may direct your burning gaze against a single ...

Class Levels:
  • Arcanist 2
  • Bloodrager 2
  • Druid 2
  • Elementalist Wizard 2
  • Hunter 2
  • Magus 2
  • Shaman 2
  • Sorcerer 2
  • Witch 2
  • Wizard 2
Tags:
evocation fire

Burning Hands

pf1e Evocation

a cone of searing flame shoots from your fingertips. any creature in the area of the flames takes 1d4 points of fire damage per caster level (maximum 5d4). flammable materials burn if the flames touch...

Class Levels:
  • Adept 1
  • Arcanist 1
  • Bloodrager 1
  • Elementalist Wizard 1
  • Magus 1
  • Shaman 1
  • Sorcerer 1
  • Witch 1
  • Wizard 1
Tags:
evocation fire

Burrow

pf1e Transmutation

the subject can burrow at a speed of 15 feet (or 10 feet if it wears medium or heavy armor, or if it carries a medium or heavy load) through sand, loose soil, or gravel, or at a speed of 5 feet throug...

Class Levels:
  • Alchemist 3
  • Arcanist 3
  • Bloodrager 3
  • Druid 3
  • Hunter 3
  • Investigator 3
  • Ranger 3
  • Sorcerer 3
  • Wizard 3
Tags:
transmutation

Burst Bonds

pf1e Evocation

you blast your restraints with divine wrath, dealing 1d6 points of damage per caster level to the target object (maximum 5d6), ignoring hardness of 10 or less. a fortitude save halves the damage, alth...

Class Levels:
  • Inquisitor 1
Tags:
evocation

Burst Of Nettles

pf1e Conjuration

you release a burst of barbed, acid-filled nettles. creatures caught in the burst take 3d6 points of damage plus 1d6 points of acid damage on the next round. those that save take half damage from the ...

Class Levels:
  • Druid 3
  • Hunter 3
Tags:
conjuration acid

Burst Of Speed

pf1e Transmutation

until the end of your turn, you gain a +20-foot bonus to speed (or +10-foot bonus if you are wearing medium or heavy armor), your movement does not provoke attacks of opportunity, and you can move thr...

Class Levels:
  • Alchemist 3
  • Antipaladin 3
  • Bloodrager 3
  • Hunter 3
  • Inquisitor 3
  • Investigator 3
  • Magus 3
  • Paladin 3
  • Ranger 3
Tags:
transmutation