Spellbook
Showing spells 313–324 of 1401.
this spell functions as darkness, except that objects radiate darkness in a 60-foot radius and the light level is lowered by two steps. bright light becomes dim light and normal light becomes darkness...
- Adept 3
- Antipaladin 3
- Cleric 3
- Inquisitor 3
- Oracle 3
- Shaman 3
- Warpriest 3
electrical energy floods your body, shocking the next creature that touches you. any creature striking you with its body or a handheld weapon takes 1d6 points of electricity damage per two caster leve...
- Alchemist 2
- Arcanist 2
- Bloodrager 2
- Investigator 2
- Magus 2
- Sorcerer 2
- Wizard 2
the target becomes temporarily immune to disease. any disease to which it is exposed during the spell's duration does not affect the target until the spell's duration has expired. if the target is cur...
- Alchemist 2
- Cleric 2
- Druid 2
- Hunter 2
- Inquisitor 2
- Investigator 2
- Oracle 2
- Paladin 2
- Ranger 2
- Warpriest 2
- Witch 1
you override the target's ability to feel pain. pain effects (such as pain strike** and symbol of pain) do not affect the target until this spell's duration has expired. this does not negate any physi...
- Arcanist 2
- Bard 2
- Bloodrager 2
- Cleric 2
- Inquisitor 2
- Oracle 2
- Skald 2
- Sorcerer 2
- Warpriest 2
- Witch 2
- Wizard 2
the subject becomes temporarily immune to poison. any poison in its system or any poison to which it is exposed during the spell's duration does not affect the subject until the spell's duration has e...
- Adept 2
- Alchemist 2
- Bard 2
- Cleric 2
- Druid 2
- Hunter 1
- Inquisitor 2
- Oracle 2
- Paladin 2
- Ranger 1
- Shaman 2
- Skald 2
- Warpriest 2
- Witch 2
this spell functions like delay poison, except you divide the duration in 1-hour intervals among the creatures touched.
- Alchemist 3
- Bard 3
- Cleric 3
- Druid 3
- Hunter 3
- Inquisitor 3
- Investigator 3
- Oracle 3
- Paladin 3
- Ranger 3
- Skald 3
- Warpriest 3
- Witch 3
this spell functions like fireball, except that it is more powerful and can detonate up to 5 rounds after the spell is cast. the burst of flame deals 1d6 points of fire damage per caster level (maximu...
- Arcanist 7
- Elementalist Wizard 7
- Sorcerer 7
- Wizard 7
when you consume this extract, you quickly consume another extract of your choice—this second extract's effects do not come into effect until a later point. you must consume this second, compani...
- Alchemist 5
- Investigator 5
the target becomes so distracted by an overblown sense of its worth that it takes a –2 penalty on attacks and skill checks. however, this feeling also gives the target a +2 morale bonus on saves...
- Arcanist 1
- Bard 1
- Skald 1
- Sorcerer 1
- Witch 1
- Wizard 1
this spell functions like sending, but the message can also contain a suggestion (see the suggestion spell), which the subject does its best to carry out. a successful will save negates the suggestion...
- Arcanist 8
- Sorcerer 8
- Witch 8
- Wizard 8