Spellbook
Showing spells 445–456 of 1401.
you convert 1 pound of lead into bullets. when you cast this spell, you decide whether you create normal sling bullets, firearm bullets, or firearm pellets. the spell creates two sling bullets, 30 fir...
- Arcanist 1
- Sorcerer 1
- Wizard 1
you harness the power of unlife to grant yourself a limited ability to avoid death. while this spell is in effect, you gain temporary hit points equal to 1d10 + 1 per caster level (maximum +10).
- Alchemist 2
- Arcanist 2
- Bloodrager 2
- Shaman 2
- Sorcerer 2
- Witch 2
- Wizard 2
this spell functions as false life, except you gain temporary hit points equal to 2d10 + 1 point per caster level (maximum +20). the effects of this spell do not stack with those of false life.
- Alchemist 4
- Arcanist 4
- Bloodrager 4
- Investigator 4
- Shaman 4
- Sorcerer 4
- Witch 4
- Wizard 4
this spell creates a subtle illusion, causing any divination (scrying) spell used to view anything within the area of this spell to instead receive a false image (as the major image spell), as defined...
- Arcanist 5
- Bard 5
- Skald 5
- Sorcerer 5
- Wizard 5
you project your soul into your familiar, taking over its body while leaving its consciousness intact. when you transfer your soul upon casting, your body is, as near as anyone can tell, dead.while po...
- Arcanist 4
- Shaman 4
- Sorcerer 4
- Witch 4
- Wizard 4
an invisible cone of terror causes each living creature in the area to become panicked unless it succeeds on a will save. if cornered, a panicked creature begins cowering. if the will save succeeds, t...
- Antipaladin 4
- Arcanist 4
- Bard 3
- Bloodrager 4
- Inquisitor 4
- Shaman 4
- Skald 3
- Sorcerer 4
- Witch 4
- Wizard 4
you create a larger and far more menacing version of yourself that you can send forth, manipulate like a puppet, and use to interact with others. you can make the duplicate up to two size categories l...
- Arcanist 3
- Bard 3
- Inquisitor 3
- Skald 3
- Sorcerer 3
- Witch 3
- Wizard 3
you curse the target with a hunger no food can assuage. on a failed saving throw, the target begins to starve. the effects of this spell cannot inflict more nonlethal damage than the target has hit po...
- Druid 2
- Hunter 2
- Witch 2
the affected creatures or objects fall slowly. feather fall instantly changes the rate at which the targets fall to a mere 60 feet per round (equivalent to the end of a fall from a few feet), and the ...
- Arcanist 1
- Bard 1
- Bloodrager 1
- Elementalist Wizard 1
- Magus 1
- Skald 1
- Sorcerer 1
- Summoner 1
- Wizard 1